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Puppetmaster best automaton build
Puppetmaster best automaton build











It’s damage is directly converted to the automatons HP, and it’s damage is based almost solely off it’s Melee combat skill. This was a popular favourite of mine during the time where fights against mobs like Kirin were kited – it’s Cannibal Blade WS is a WS that cannot miss, cannot be resisted, and heals the automaton.

#Puppetmaster best automaton build update#

I’ve mostly used this in Salvage, where I want the automaton to close in with opponents that I might not be attacking.Ī useful combo, it’s got high HP, and after a recent update it can take damage far better then other frame combos. This is a great head/frame combo to use if your also punching things along side your automaton, as the Sharpshooter head doesn’t make the Automaton run into melee attack range – which is where most of it’s TP is built, so get it in melee range!Īgain, a powerful DD combo thanks to the Sharpshooter frame – it’s very rare I use this combo, as the main differences are different attachment allowance, and that the AI of the Valoredge head makes the automaton close into attack range. No suprises here, this is a pure damage setup – It uses ranged attacks and melee attacks, and has a number of ranged WSs – at high level it’s main WS is Armour Piercer, which is it’s highest priority without maneuvers, and is thankfully it’s most powerful. What I shall discuss in this part, as I have already covered Weapon skills and spell priorites in the previous part of my guide, is a number of Frame/Head Combos I find myself using in various situations See this web page for a list of automaton spells 2.

  • Ice Maneuvers gives a priority to paralyse and nuke spells.
  • Earth maneuvers gives a priority to use Slow.
  • Wind Maneuvers gives a priority to use Silence.
  • Water maneuver gives a priority to Poison, as well as using -Na line of spells on party members (Soulsoother only).
  • puppetmaster best automaton build

  • Dark maneuvers give a higher priority to Bio, Drain/Aspir and Absorb INT (SpiritReaver only).
  • Light Maneuvers give a higher priority for Cures.
  • This really comes into play on the Soulsoother head, and the Stormwaker Frame, and a little bit with the Spiritreaver Head.Īs a general rule for Magic Frame/Head combos So if a PUP uses Fire Maneuver twice, followed by an Ice Maneuver, they would gain up to +16 STR and +8 INT.Īs with WSs, on mage frames, your use of Maneuvers influence which spells your automaton will cast. I.e., PUP uses Fire Maneuver, Automaton now has +1~7 STR (+1~8 if you use that AF hands).
  • On the mage frames (harlequin included), the WSs are Slapstick – which is related to the Thunder Maneuver, Knockout – which is related to the Wind Maneuver, and Magic Mortar, which is related to the Light ManeuverĪ secondary effect to maneuvers, is that they raise the stats of your automaton, depending on the maneuver selected.
  • If it’s equal, the order of WS Priority goes Bone Crusher > Cannibal Blade, > String Clipper > Chimera Ripper Again, which ever maneuver has the highest number up, it will use.
  • On the Melee Frame, String Clipper WS is based on the Thunder Maneuver, Chimera Ripper is based on the fire Maneuver, Cannibal Blade is based upon Dark maneuver, and Bone rusher is based upon Light.
  • On the ranger frame, if you have more Fire or Thunder Manuevers then Dark up, and the Automaton uses a WS, it will use Arcuballista or Daze (Will default to Armour Piercer w/ no Fire Thunder or Dark Maneuvers up, or if the number of Dark Maneuvers are higher then Fire and Thunder).
  • Quick list of influences maneuvers can have

    puppetmaster best automaton build

    This comes in to play mostly on the Mage Frames, but it also influences weapon skill selection. They don’t give a direct “Use this maneuver, automaton does X” control, but they influence how the automaton will behave while that maneuver is up.

    puppetmaster best automaton build

    Maneuvers are the tool in which Puppetmasters control their automatons.

  • Playing the Master ~ Stringing Pummel Gear Basics.
  • puppetmaster best automaton build

    Few times now, I’ve been asked “How do I PUP”, so going to write a quick guide to my favourite job~











    Puppetmaster best automaton build